The melody returns multiple times on the score – “Symphony of the Void” has it playing on low brass, with a harsh and dissonant string accompaniment. However, right out of the gate, Slavov demonstrates the fact that he was up to the challenge of creating a musical successor. I was very glad to hear this melody – it’s immediately engaging and sets the score apart from Pokrovsky’s score to the first game, which also had a very dynamic opening. Slavov has written a new melody that permeates the game’s soundtrack – it’s a simple, easily recognized melody in compound meter that lends itself well to new iterations on the score. The tone of the new soundtrack is established very quickly in the opening track, “Divinity – Original Sin 2 (Main Theme)”. Slavov, the former in-house composer at Crytek known for his work on games like Knights of Honor and Crysis 2, composed an extensive 36-track soundtrack to the game, which saw a more widespread release this year on major storefronts (and was followed by a console release for the game itself). How does the soundtrack measure up? Body For Divinity: Original Sin II, released on PC last year to high praise, Borislav Slavov stepped up to the plate. Kirill Pokrovsky passed away in 2015 after an extensive discography for the Divinity series. Divinity: Original Sin II Original Soundtrackĭivinity: Original Sin 2 Original Soundtrack
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